Blazorise Icons
Icons are symbols that can be used to represent various options within an application.
Blazorise comes with over 300 icons. These icons are part of the default icon library. If you prefer, you can register custom icon libraries as well.
Installation
NuGet
Install extension from NuGet.Install-Package Blazorise.Icons.FontAwesome
Font Awesome Icons CSS
Include CSS link into yourindex.html
or _Layout.cshtml
/ _Host.cshtml
file, depending if you’re using a Blazor WebAssembly or Blazor Server side project.
<link href="_content/Blazorise.Icons.FontAwesome/v6/css/all.min.css" rel="stylesheet">
Material Icons CSS
Note: If instead of FontAwesome icons you want to use Material icons you will need to define staticblazorise.icons.material.css
in your index.html
or _Layout.cshtml
/ _Host.cshtml
file. This file is required for some custom icon styles to work.
<link href="_content/Blazorise.Icons.Material/blazorise.icons.material.css" rel="stylesheet" />
Bootstrap Icons CSS
Note: If instead of FontAwesome icons you want to use Bootstrap icons you will need to define staticbootstrap-icons.min.css
in your index.html
or _Layout.cshtml
/ _Host.cshtml
file. This file is required for some custom icon styles to work.
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap-icons@1.11.3/font/bootstrap-icons.min.css">
Fluent Icons CSS
Note: If instead of Fluent icons you want to use Bootstrap icons you will need to define staticFluentSystemIcons-Resizable.css
in your index.html
or _Layout.cshtml
/ _Host.cshtml
file. This file is required for some custom icon styles to work.
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap-icons@1.11.3/font/bootstrap-icons.min.css">
Registrations
builder.Services .AddBlazorise() .AddBootstrapProviders() + .AddFontAwesomeIcons();
Basic Example
To define an icon it’s simple as this.<Icon Name="IconName.Mail" />
Custom
You can also use a real icon name instead of predefined enum.<Icon Name="@("fa-phone")" />
Icon Names
Preferred way to define icon is to use an enumIconName
. That way every icon will be applied automatically based on the icon package that you’re using.
In case you cannot find an icon in the provided enum, you can also use prebuilt list of icon names that comes with every icon package. For example for font-awesome you would use FontAwesomeIcons
, while for material that would be MaterialIcons
.
<Icon Name="Blazorise.Icons.FontAwesome.FontAwesomeIcons.Voicemail" />
Style
By default all icons will have Solid style. To change it you can use one of the supported styles:- Solid
- Regular
- Light
- DuoTone
<Icon Name="IconName.Mail" IconStyle="IconStyle.Regular" />
Size
You can set the size to one of the supported below.
ExtraSmall
Small
Large
x2
x3
x4
x5
x6
x7
x8
x9
x10
<Div Flex="Flex.Row.Wrap.JustifyContent.Start.AlignItems.Start"> @foreach ( var iconSize in Enum.GetValues<IconSize>() ) { @if ( iconSize == IconSize.Default ) continue; <Div Flex="Flex.Column.JustifyContent.Center"> <Span Flex="Flex.JustifyContent.Center.AlignItems.Center" Padding="Padding.Is5"> <Icon Name="IconName.Camera" IconSize="" /> </Span> <Text TextAlignment="TextAlignment.Center"> @iconSize </Text> </Div> } </Div>
Global options
Defining styles on each icon can become very tedious with time. That's why we give you an option to specify them globally. This way, you will have consistent styling across the application, and you can still override them on the icon if you need to.services.AddBlazorise( options => { options.IconStyle = IconStyle.Light; options.IconSize = IconSize.Small; } );
API
Parameters
Parameter | Description | Type | Default |
---|---|---|---|
IconSize |
Defines the icon size. |
IconSize? | null |
IconStyle |
Suggested icon style. |
IconStyle? | null |
Name |
Icon name that can be either a string or IconName. |
object | null |
Events
Event | Description | Type |
---|---|---|
Clicked |
Occurs when the icon is clicked. |
EventCallback<MouseEventArgs> |
MouseOut |
Occurs when the mouse has left the icon area. |
EventCallback<MouseEventArgs> |
MouseOver |
Occurs when the mouse has entered the icon area. |
EventCallback<MouseEventArgs> |